ark server assertion failed

ResourcesRespawnPeriodMultiplier=0.3 Its not the error his referencing to. Rust Help & Support, Started by Izzoo Started by VanillaCream Also some of those errors just happen. About to ask for a refund, how in the world can a crasher like this exist in this day and age? it should update your game properly, as that looks like an error that theres something wrong with your files. On 1/25/2020 at 1:56 AM, CyberAngel67 said: Assertion failed: (Index >= 0) & (Index < ArrayNum). Sign up for a new account in our community. Update: If you are looking for a guide to fix your errors in the new expansion pack ARK: Scorched Earth, go here: Tutorial To Fix ARK: Scorched Earth Errors. DifficultyOffset=1.3 i also have 8gb ram actually and it runs smoothly with standard setting. To add to this issue, none of the aforementioned solutions help. In ARK: Survival Evolved you need to survive in a world filled with roaming dinosaurs.

AllowCaveBuildingPvE=False

mastana, August 11, 2019 in General Discussion, Assertion failed: ARRAY_COUNT[CompareName].

main.txt which results in the message : /home/buildbot/buildslave/steam_rel_client_linux64/build/src/clientdll/gameserver.cpp (715) : Assertion Failed: usGamePort != usQueryPort CreateBoundSocket: ::bind returned error [no name available](13). Rust Help & Support, Started by Ghost0808at [Line: 9505]. \src\clientdll\gameserver.cpp (684) : Assertion Failed: usGamePort != usQueryPort Setting breakpad minidump AppID = 834910 [2019.02.08-01.46.58:970][ 0]LogMemory: Platform Memory Stats for WindowsServer All rights reserved.

As you can see, the port defined in server2.cfg is different in the command line ! its really strange i probably havent looked decently into steamcmd updating issues that could happen... ive done updateing without failed, but its only work if i use low memory 4 gb, i use 8gb of ram. Any idea ? After hours of trying things, I now have the "old maps" working, what I noticed is it crashes only when loading the maps: Valguero, Ragnarok and The Center, the other maps (like the Island) works fine, any idea?

I don't get why it tells me that the GamePort must be different than the QueryPort as they are not defined as the same. Especially when Ark thinks your net speed/bandwidth is not enough to play the game, have I seen the error reported in this post. ARK Main, Started by oberoir080 Already on GitHub? I have this message when I want to join a game: Assertion failed: ARRAY_COUNT[CompareName] = =

TamingSpeedMultiplier=4.3 noTributeDownloads=True For more information, see our Privacy Statement. ARK Support, Started by redQn Debugging in VS breaks at the same line (563) inside this function: Learn more, Second instance launching with wrong port.

im using kortal's v209.2, sorry to bothering you so much, and thanks, i've try 3 times to update and all the same at around 45% it stop and say that update is complete, i've try to delete and re extract, re download but the same result.

ResourceNoReplenishRadiusPlayers=0.5

I can't see anything that would do anything except subtract 1 from ark_Port to get the Port value passed to the server. So while the error I had mentioned is actually the following, I do still see this same message after this error when Ark hits the first menu screen after this error. syntax no longer works with the ARK server. I downloaded ark v209.2 Full via torrent, after all steps i follwed, when i try to play after game opened at main menu screen it says error, Assertion failed: Message == 0 [File:F:\UE4\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp] [Line: 2131], KERNELBASE.dll!UnknownFunction (0x000007fefcc0b16d) + 0 bytes [UnknownFile:0]ShooterGame.exe!UnknownFunction (0x00000001405d2778) + 0 bytes [UnknownFile:0]ShooterGame.exe!UnknownFunction (0x00000001405d2d15) + 0 bytes [UnknownFile:0]ShooterGame.exe!UnknownFunction (0x000000014064a6ad) + 0 bytes [UnknownFile:0]ShooterGame.exe!UnknownFunction (0x000000014064b187) + 0 bytes [UnknownFile:0]ShooterGame.exe!UnknownFunction (0x0000000140669b4f) + 0 bytes [UnknownFile:0]ShooterGame.exe!UnknownFunction (0x00000001406694b0) + 0 bytes [UnknownFile:0]ShooterGame.exe!UnknownFunction (0x00000001406438bc) + 0 bytes [UnknownFile:0]ShooterGame.exe!UnknownFunction (0x00000001406433eb) + 0 bytes [UnknownFile:0]ShooterGame.exe!UnknownFunction (0x00000001406489bf) + 0 bytes [UnknownFile:0]ShooterGame.exe!UnknownFunction (0x0000000140e8a729) + 0 bytes [UnknownFile:0]ShooterGame.exe!UnknownFunction (0x0000000140dbbcfb) + 0 bytes [UnknownFile:0]ShooterGame.exe!UnknownFunction (0x000000013ff96cc9) + 0 bytes [UnknownFile:0]ShooterGame.exe!UnknownFunction (0x000000013ff9154c) + 0 bytes [UnknownFile:0]ShooterGame.exe!UnknownFunction (0x000000013ff981aa) + 0 bytes [UnknownFile:0]ShooterGame.exe!UnknownFunction (0x000000013ff982d8) + 0 bytes [UnknownFile:0]ShooterGame.exe!UnknownFunction (0x0000000141efde45) + 0 bytes [UnknownFile:0]kernel32.dll!UnknownFunction (0x0000000076c15a4d) + 0 bytes [UnknownFile:0]ntdll.dll!UnknownFunction (0x0000000076e4b831) + 0 bytes [UnknownFile:0]ntdll.dll!UnknownFunction (0x0000000076e4b831) + 0 bytes [UnknownFile:0], after im updating to v210.2 same error message, i try to using dx10 and low memory 4 gb at launcher at single player, the error message didn't come and i can play normally but when i try playing multiplayer it still come error (same config at single player dx10 & low memory), what should i do? ARK Support, Started by gabaopropro when it complete to update to lastest version, do i have to crack it? [File:H:\Trunk\Engine\Source\Runtime\Engine\Privrate\UnrealEngine.cpp] The Listening: No means that the ARK game server executable is not listening on its game port.

I get them everyonce in awhile too everytime just about I fly into a certain area of the map from my base I crash with once of those errors. Learn more. You signed in with another tab or window. Assertion failed: (Index >= 0) & (Index < ArrayNum), ShooterGame.exe!UCanvasPanel::`vftable'() (0x00007ff6c8706210) + 0 bytes [UnknownFile:0], steamclient64.dll!UnknownFunction (0x00007fff1c93ef9f) + 0 bytes [UnknownFile:0], steamclient64.dll!UnknownFunction (0x00007fff1c9466fa) + 0 bytes [UnknownFile:0], steamclient64.dll!UnknownFunction (0x00007fff1cfd85f7) + 0 bytes [UnknownFile:0], steamclient64.dll!UnknownFunction (0x00007fff1c943d6d) + 0 bytes [UnknownFile:0], steamclient64.dll!UnknownFunction (0x00007fff1c94083e) + 0 bytes [UnknownFile:0], steamclient64.dll!UnknownFunction (0x00007fff1cdd823a) + 0 bytes [UnknownFile:0], steam_api64.dll!UnknownFunction (0x000000006c8456c4) + 0 bytes [UnknownFile:0], ShooterGame.exe!FOnlineAsyncTaskManagerSteam::OnlineTick() (0x00007ff6c7b3c049) + 0 bytes [f:\build\trunk\engine\source\runtime\online\onlinesubsystemsteam\private\onlineasynctaskmanagersteam.cpp:130], ShooterGame.exe!FOnlineAsyncTaskManager::Run() (0x00007ff6c69522c9) + 0 bytes [f:\build\trunk\engine\source\runtime\online\onlinesubsystem\private\onlineasynctaskmanager.cpp:65], ShooterGame.exe!FRunnableThreadWin::Run() (0x00007ff6c641d4d6) + 0 bytes [f:\build\trunk\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73], ShooterGame.exe!FRunnableThreadWin::GuardedRun() (0x00007ff6c641d398) + 8 bytes [f:\build\trunk\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26], KERNEL32.DLL!UnknownFunction (0x00007fff66da3034) + 0 bytes [UnknownFile:0], ntdll.dll!UnknownFunction (0x00007fff68d51471) + 0 bytes [UnknownFile:0]. relocate it automatically.. Did you wait until the command prompt finished the process fully? Known issue, especially when it starts to display server lists and when you change your filter. And those 2 errors are not linked per se. We use optional third-party analytics cookies to understand how you use GitHub.com so we can build better products. The most common ARK: … 0 Members and 1 Guest are viewing this topic. You will need to know how to bring up steam and see your favorite servers listed there. A netstat doesn't give me the ports as occupied either. But shows up instantly if i am missing a map that i am trying to connect to. You can always update your selection by clicking Cookie Preferences at the bottom of the page. @Evilcious a workaround is to change serverMapModId to ark_MapModID.

Thanks in advance for you help. Only ark_Port=7770 should result in Port=7769 being passed to the server. MatingIntervalMultiplier=0.8 For favorites, I have removed the servers from steam. alwaysNotifyPlayerJoined=True I have the project setup for c++ compiling etc, mostly for dedicated server builds, the project has no c++ actors added or anything, its a BP only project. GameModIds=609380111,558651608,547099024,564895376,572277026,536214294 NightTimeSpeedScale=1.7 yes i am, the command prompt windows says update complete and the game run and load the server list too on multiplayer, but still error when i try to join multiplayer or sngleplayer before creating character, but if you said that i'll try re updating tonight, and in the folder \steampapps\ is there a dir temp to around 4gb size. RCONEnabled=True SessionName=SERVER TEST BanListURL=http://playark.com/banlist.txt\ ServerAdminPassword=PASSWORD PerPlatformMaxStructureMultiplier=1.0 I have never had that error on already properly installed map. Instead, one needs to specify MapModID as a separate parameter while still providing the map name - e.g. General Discussions (public), [Help] Error Assertion failed Ark MP & Ark SP. You are correct, the specific assertion discussed in that thread happens when you attempt to load a map you don't have. *Port=7769* We’ll occasionally send you account related emails.

Hey just bought the game , I have the same issue, what should I play or what can I play?? GlobalCorpseDecompositionTimeMultiplier=2.0 arkmanager.txt, What is the output of arkmanager --version.

But when Ark boots up from the error message I thought, I do see this exact message when Ark first starts and it takes about 5-10 of these crashes before it comes good. I know people who play with 4gb of ram man thats not the issue. if you have a decent internet connection you can try just download the game through the launcher instead just trying to update it. Learn more, We use analytics cookies to understand how you use our websites so we can make them better, e.g. they're used to gather information about the pages you visit and how many clicks you need to accomplish a task. microsoft .net)? As per the port issue, I tried launching the whole command line without ArkManager and got the same issue. Have a question about this project?

ARK Support, Started by anmo2

try getting a game booster software or something like that would make you have more memory available for games.

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