You do not have to drop the mission in between runs, just beam out and restart the mission again. Methods: Engineering captain or bridge officers. Press J to jump to the feed. The Undine Space Battlezone has a lot of Dreadnoughts that spawn in as you capture zones. U can also shoot anti-planet protomatter torpedos is “scilla and charibda” mission. Nanite health monitor would probably not end up being used for this since you’ll be being more proactive than that. If you’re a tactical captain you will have to use science bridge officers in your away team with medical tricorder and vascular regenerator to heal you in a mission. They include ( and I'm probably forgetting some): Hostage-taking Nausicaan outside the gates of Paradise city, Tal Shiar officer outside installation 18 tower, Watch Star Trek: Generations. TF Phoenix is a Star Trek Online player community. Defeat an Elachi Dreadnought: 1: Find and defeat an Elachi Dreadnought. Defeat Commanders & Captains: 10: You can find numerous ground enemies in the Dyson sphere ground battlezone, in various missions, or in ground queues like Starbase Incursion or Colony Invasion. New Romulus with a SCI boff with all heals selected for their abilities. Yang Xiao Long wrote: I can't take it anymore! It is a work in progress, constantly being updated. The easiest way to get to the contested zone is to take the shuttle to the ground battlezone then beam up. Captain-rank NPC, one with four bars visible when you target them. Once the Voth fleet is triggered, you can obviously destroy a large number of them as long as the players on the map are not trying to tackle all 4 all at once. Fighters and webs are counted too. Any advice on “Kill Elachi Captains (3)”? (03-17-2019, 07:04 AM) tobywitczak Wrote: The best place to Defeat Captains (Ground) seems to be the Voth Battlezone. If you have an engineering captain it is fairly easy to do this with Shield Recharge captain ability and access to so many shield heal kit modules. Make sure you get your missions from Commander Arnold so you can get big dilithium and Dyson mark rewards. Archer System Patrol is typical of most of the Romulan space area patrols with 5 waves of Tholians and should be able to quickly fulfil the endeavor’s requirements. That’s where you capture an Elachi ship. I simply go to the Borg ground battle zones and let the Borg shoot me and my medical generator while my medical generator heals me and I use quick fix to heal my medical generator. Probably not the most efficient as per commanders/captains but I did have kill 40 Hur'q for the "Hard" Endeavor at the same time as well and running Home got me both. Or, each run through the Colony Invasion ground TFO has, to the best of my knowledge, a guaranteed Captain for its final battle.
Travel there, fight dinosaurs with frickin’ laser beams on their heads. Some endeavors can be conveniently completed by starting a TFO and then quitting the mission (Assault on Terok Nor or Azure Nebula Rescue for example) but I do not advocate such a tactic. If you need to defeat more attendants, simply beam up and start over. Azure Nebula Rescue is a fairly easy lucrative mission and is fun to do with a particle generator-based science ship. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and organize events with your fellow Captains. Yes. It is located in the far right of the Narendra sector. You can always abort with your progress saved to the last map transfer (or sometimes major plot point). Of course, once you get into the swing of things you’ll have far more reroll tokens than you need, so you’ll be able to skip endeavors that are less convenient or lucrative for you. Be careful to just quickly move in and out of the plasma fire patch as it can kill you very quickly.
Oh great thank you! Play up to the point where you successfully complete "Defeat Devidian Captain" and before you "Talk to Lieutenant Commander Scott", exit and repeat. These patrols however make it easy.
You could always buy some low-end tetryon weapons. Aren't those end boss Terran NPCs on Pa'avo Captain rank? Dyson Sphere Ground. Copyright © 2010 by Attilio Vassallo. For Kill Terrans Ground the mission Jaberwocky in the Cardassian Struggle arc is very useful for both ground and space endeavors. Make sure you get your missions from Commander Arnold so you can get big dilithium and Dyson mark rewards. Fight the Terrans on the Enterprise but do not enter the engineering section. It takes a long time though so it may be one for skipping if you are in a hurry. I'm not a native English speaker. If you are a not an engineering captain, this might seem more difficult but it is still fairly easy. Español - Latinoamérica (Spanish - Latin America), https://sto.gamepedia.com/Gon%27Cra_System. It is a simple, albeit long, brawl, and then beam to the “Frontier Medicine” mission point. I’m sure some of you have some other great ideas of how to complete the endeavors. If you find one of those "stand in circle and defend" points, it's probably the most easy. Star Trek Online. However, if you want to make it a little easier on yourself, the two Benthan Guard ships in Argala system patrol count at your pets for the purpose of damage ownership, which is something that doesn’t happen with most allied ships in missions, and they use tetryon, so just let them do the work. Could everyone just chill out for two seconds before something CRAZY happens again?! All Rights Reserved. Jabberwocky would certainly work too for Terrans. Located on the mezzanine above the transporter pad where you beam in is a pirate captain which counts toward this endeavor. Change ), You are commenting using your Facebook account. Engineering Kit Module - Medical Generator, Engineering Kit Module - Shield Generator, https://sto.gamepedia.com/Endeavor_System/Personal_Endeavor_Tips?oldid=436732. If you are doing the lower tier versions of this endeavor then there is no real trick to it. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and organize events with your fellow Captains.
There are enough Terran grounds to kill at least 10 and about that number of ships too. Basically a walkthrough of the endeavour . This is what I use while there's a new hotness rep going. Apparently the Defera ground adventure zone is still a thing as well, so that would be another option. For ground healing combination of space suit and healing trible also work. Since the Foundry and its easy to do kill accolade missions were removed from the game, some endeavors have become far less convenient to complete. trademarks of CBS Studios Inc. That one is a ground with lots of Terrans. Play through the space section and then beam into “The Battle of Enterprise-J”. The initial ground section is long and tedious with way too much talking, but once you’ve finished it once you can start in the space section “The Direct Approach” on all subsequent playthroughs. New Romulus with a ENG boff with all shield selected for their abilities. Play through the space section. Change ), You are commenting using your Twitter account. The Stronghold transporter is under the scaffolding to the right of the door to Hassan’s club. There is an Elachi Predator in the episode “What’s Left Behind” but I’m not sure if that would be any more convenient than doing the TFO.
The initial space section of this episode has a whopping 4 materials and the one fight is optional. Warp in and stay just out of range of the Tzenkethi ships in first map. I believe that my Star Trek gaming should be like Star Trek. As an aside, Captain Kagran’s strategy is a perfect example of what not to do when fighting from the weaker position of an asymmetrical war. Having your weapons at a higher Mark level will greatly increase the damage they deal, to help with damage and kill endeavors. I’m not sure how many of them are in a single run of the ground section. This strategy works as long as you do not drop the mission at any point, and as long as you do not progress far enough to trigger the next map transfer or major plot point. You may have to beam out and begin again two more times. Star Trek Online Wiki is a Fandom Gaming Community.
The Undine use destructible torpedoes occasionally. You can also do several of the found missions. Just bring lots of firepower. For certain enemies who do not appear early in a mission nor have their own adventure zone, or whose TFOs rarely are queued for, this is a great way to reach your required kill numbers. Now that you've found some vaadwaur, step 2 is easy: laugh in their general direction and watch in awe as they collapse at your feet! Mission: Archer System Patrol, Azure Nebula Rescue. Elachi use heavy torpedoes frequently, which makes the new Awakening patrols a potential great source for completing this endeavor. However, since this method of combat requires specialized equipment and is generally only effective against a small number of high hp enemies, most people don’t have an effective melee character. Easiest way to get captains really is the episode "Home", once you board the dreadnought. This can be used to quickly accumulate damage for the purposes of healing, whether from your own abilities or your bridge officers, and apparently certain tribbles can also be used for healing on the ground to help it along. For the Undine Ground, I was also going with the episode "Surface Tension" Once you get onto Spacedock, run the ground, but do not complete, instead exit before you get to Admiral Quinn and the go back into the mission, it is also the only real way to get the Accolade "It's a Trap" and it beats having to replay from the beginning again, because hard SUCKs otherwise. The nut who actually ground out a Delta Pack, Temporal Pack, and Gamma Pack ... Star Trek Online Volunteer Community Moderator. My go-to is Defera Invasion Zone, City area where the turrets are, leading into the "Rescue assimilated defera" mini-stf thing, there's a spawn of an Elite Tactical Drone, it takes a while for it to tick over, but it's pretty easy to take down.
Having your weapons at a higher Mark level will greatly increase the damage they deal, to help with damage and kill endeavors. Yes, this is tedious the first time you do it, but once you have done it once you can start from the ground section “Adamant”, at which point this endeavor becomes one of the quickest and easiest to do. There is one to be found in the episode “Beneath the Skin”. 1. Sadly I don’t think there’s a way to make this particular endeavor easy. This is the official subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, PS4, and Xbox One. Any ground enemy whose rank insignia on their Info popup shows four pips. Go stand ON OUTER EDGE of a bug swarm and they will continuously heal your shields to whatever is needed. Naturally, this would be done on your character who already has this part of the mission unlocked for purposes of completing the defeat H’urq attendants endeavor. Change ), You are commenting using your Google account. Any mission with lots of damage dealing enemies will do. See, As mentioned above, the "Frontier Medicine" section of the mission, For the Kinetic damage endeavor, grab your best kinetic torpedo and use, For the Physical damage endeavor, you will need to grab some special weapons or abilities.
I have not tried it yet as I have not gotten this endeavor since the new content was introduced. This one is still a bit of a chore. This is the official subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, PS4, and Xbox One. The first section is immediate space combat, where you can complete: While the ground section, Frontier Medicine, has a large number of Hur'q enemies allowing you to complete these endeavors: If you have multiple characters, complete the space portion and get to "Frontier Medicine" on one character for easy access to the ground portion for those endeavors. Play through the space section. I know not many of you have significant tetryon use. For obvious reasons, do not use the same character for this and the Hur’q attendants endeavor.
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